> For the complete documentation index, see [llms.txt](https://docs.twomoons.app/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.twomoons.app/nfts/star-ships/skills.md).

# Skills

Every Star Ship also has skills, which are a measure of how effective a Star Ship (and their crew) is at performing specific types of actions.

* **Astromancy** tracks the Star Ship abilities and knowledge related to the stars and moons above.&#x20;
* **Geomancy** tracks the Star Ship abilities and knowledge related to the dirt and rocks below.&#x20;
* **Technomancy** tracks the Star Ship abilities and knowledge related to science and the development of technology.&#x20;
* **Lunacy** tracks the Star Ship abilities and knowledge related to themselves, because what an absurd universe the Star Ship's are exploring

When a Star Ship is generated, all skills start with a value of 0. As a Star Ship uses their skills, they have a chance to increase in level.
